{"id":109,"date":"2023-04-22T11:32:37","date_gmt":"2023-04-22T09:32:37","guid":{"rendered":"https:\/\/deadcrows.net\/3d6system\/?post_type=docs&#038;p=109"},"modified":"2026-01-26T17:32:17","modified_gmt":"2026-01-26T16:32:17","password":"","slug":"les-caracteristiques","status":"publish","type":"docs","link":"https:\/\/3d6.ovh\/index.php\/3d6\/les-caracteristiques\/","title":{"rendered":"Les caract\u00e9ristiques"},"content":{"rendered":"\n<p>Les personnages et les cr\u00e9atures poss\u00e8dent tous trois caract\u00e9ristiques (le Physique, le Mental et le Social) qui permettent de g\u00e9rer toutes les actions du jeu. Chaque action entreprise en cours de jeu est associ\u00e9e \u00e0 une caract\u00e9ristique.&nbsp;<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Le <mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Physique<\/strong><\/mark> est utilis\u00e9 pour tout ce qui touche au combat, au d\u00e9placement ou n\u00e9cessitant de la force, de l\u2019endurance, de l\u2019agilit\u00e9 ou de la dext\u00e9rit\u00e9.<\/li>\n\n\n\n<li>Le <mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Mental<\/strong><\/mark> est utilis\u00e9 pour les actions n\u00e9cessitant de la r\u00e9flexion, de l\u2019attention, de la volont\u00e9, des connaissances pr\u00e9cises ou de la concentration.<\/li>\n\n\n\n<li>Le <mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Social<\/strong><\/mark> est utilis\u00e9 d\u00e8s que l\u2019enjeu de l\u2019action tournera autour des interactions avec une autre personne comme la discussion, la s\u00e9duction, la n\u00e9gociation, l\u2019expression artistique ou bien encore le dressage d\u2019un animal.<\/li>\n<\/ul>\n\n\n\n<p>Chaque caract\u00e9ristique poss\u00e8de une valeur comprise entre 1 et 5.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Valeur<\/strong><\/mark><\/td><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Signification<\/strong><\/mark><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">M\u00e9diocre<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">Amateur<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">Comp\u00e9tent<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">Excellent<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">Expert<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Un exemple\u2009?<\/p>\n\n\n\n<p><em>Pierre est en train de fouiller une ruelle \u00e9troite, sc\u00e8ne d\u2019un \u00e9trange crime crapuleux. Le Meneur lui demande un test de <\/em>MENTAL<em> afin de d\u00e9terminer s\u2019il trouve des indices. Pierre \u00e0 3 en <\/em>MENTAL<em> Le joueur de Pierre lance 3D6, il obtient 2, 3 et 5. Il obtient donc 2 <\/em>SUCC\u00c8S<em>. C\u2019est r\u00e9ussi\u2009! Pierre obtient des informations utiles pour la suite de l\u2019histoire.<\/em><\/p>\n<\/blockquote>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Note : Vous pouvez imaginer des variantes. Par exemple, le jeu <em>INS\/MV G\u00e9n\u00e9ration Perdue <\/em>utilise 5 caract\u00e9ristiques et 15 points \u00e0 r\u00e9partir comme suit 4 points dans la caract\u00e9ristique haute, 2 points dans la basse et 3 points dans les 3 autres.: <br>&#8211; Force<br>&#8211; Volont\u00e9<br>&#8211; Agilit\u00e9<br>&#8211; Perception<br>&#8211; Apparence<\/p>\n<\/blockquote>\n\n\n\n<p>Option : Vous pouvez utiliser une forme plus litt\u00e9raire pour d\u00e9crire les personnages. Au lieu de dire : j&rsquo;ai 5 en Physique, 3 Social et 1 en Esprit, vous pourriez dire je suis Tr\u00e8s costaud, Assez avenant et Pas fut\u00e9.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Valeur<\/strong><\/mark><\/td><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Physique<\/strong><\/mark><\/td><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Social<\/strong><\/mark><\/td><td class=\"has-text-align-center\" data-align=\"center\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\"><strong>Mental<\/strong><\/mark><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">Pas costaud<\/td><td class=\"has-text-align-center\" data-align=\"center\">Pas avenant<\/td><td class=\"has-text-align-center\" data-align=\"center\">Pas fut\u00e9<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">Peu costaud<\/td><td class=\"has-text-align-center\" data-align=\"center\">Peu avenant<\/td><td class=\"has-text-align-center\" data-align=\"center\">Peu fut\u00e9<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">Assez costaud<\/td><td class=\"has-text-align-center\" data-align=\"center\">Assez avenant<\/td><td class=\"has-text-align-center\" data-align=\"center\">Assez fut\u00e9<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">Costaud<\/td><td class=\"has-text-align-center\" data-align=\"center\">Avenant<\/td><td class=\"has-text-align-center\" data-align=\"center\">Fut\u00e9<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">Tr\u00e8s costaud<\/td><td class=\"has-text-align-center\" data-align=\"center\">Tr\u00e8s avenant<\/td><td class=\"has-text-align-center\" data-align=\"center\">Tr\u00e8s fut\u00e9<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Les personnages et les cr\u00e9atures poss\u00e8dent tous trois caract\u00e9ristiques (le Physique, le Mental et le Social) qui permettent de g\u00e9rer toutes les actions du jeu. Chaque action entreprise en cours de jeu est associ\u00e9e \u00e0 une caract\u00e9ristique.&nbsp; Chaque caract\u00e9ristique poss\u00e8de une valeur comprise entre 1 et 5. Valeur Signification 1 M\u00e9diocre 2 Amateur 3 Comp\u00e9tent [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"doc_category":[23],"doc_tag":[],"class_list":["post-109","docs","type-docs","status-publish","hentry","doc_category-mecaniques-fr"],"year_month":"2026-05","word_count":333,"total_views":0,"reactions":{"happy":0,"normal":0,"sad":0},"author_info":{"name":"admin","author_nicename":"admin-2","author_url":"https:\/\/3d6.ovh\/index.php\/author\/admin-2\/"},"doc_category_info":[{"term_name":"M\u00e9caniques","term_url":"https:\/\/3d6.ovh\/index.php\/3d6-category\/mecaniques-fr\/"}],"doc_tag_info":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs"}],"about":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/types\/docs"}],"author":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/comments?post=109"}],"version-history":[{"count":4,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/109\/revisions"}],"predecessor-version":[{"id":433,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/109\/revisions\/433"}],"wp:attachment":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/media?parent=109"}],"wp:term":[{"taxonomy":"doc_category","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_category?post=109"},{"taxonomy":"doc_tag","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_tag?post=109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}