{"id":130,"date":"2023-04-22T11:53:12","date_gmt":"2023-04-22T09:53:12","guid":{"rendered":"https:\/\/deadcrows.net\/3d6system\/?post_type=docs&#038;p=130"},"modified":"2025-11-19T15:14:25","modified_gmt":"2025-11-19T14:14:25","password":"","slug":"progression","status":"publish","type":"docs","link":"https:\/\/3d6.ovh\/index.php\/3d6\/progression\/","title":{"rendered":"Progression"},"content":{"rendered":"\n<p>\u00c0 la fin de chaque sc\u00e9nario, le MJ d\u00e9finit le niveau de r\u00e9ussite de l\u2019\u00e9quipe pour chacun des objectifs de l\u2019aventure.&nbsp;<\/p>\n\n\n\n<p>Il existe trois niveaux de r\u00e9ussite : mineure, normale et majeure.&nbsp;<\/p>\n\n\n\n<p>Le MJ devra d\u00e9finir ce niveau de r\u00e9ussite en fonction des actions des personnages. Chaque sc\u00e9nario comporte en g\u00e9n\u00e9ral un objectif principal et un ou deux objectifs secondaires, ainsi un personnage peut gagner jusqu\u2019\u00e0 9 PR.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Niveau de r\u00e9ussite de l\u2019objectif<\/mark><\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Gain en points de r\u00e9ussite (PR)<\/mark><\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">\u00c9chec<\/td><td class=\"has-text-align-center\" data-align=\"center\">0 PR<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Mineure<\/td><td class=\"has-text-align-center\" data-align=\"center\">1 PR<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Normale<\/td><td class=\"has-text-align-center\" data-align=\"center\">2 PR<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Majeure<\/td><td class=\"has-text-align-center\" data-align=\"center\">3 PR<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>Avec ces points, le personnage peut acqu\u00e9rir de nouveaux rangs, des augmentations de caract\u00e9ristique et d\u2019autres bonus selon le bar\u00e8me suivant.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Maitrises<\/h4>\n\n\n\n<p>Les maitrises doivent \u00eatre achet\u00e9es dans l\u2019ordre (on ne pas peut acheter le rang 3 d\u2019une maitrise avant d\u2019avoir achet\u00e9 le premier et le deuxi\u00e8me). Les maitrises du type d\u2019un personnage co\u00fbtent moins cher que celle d\u2019un autre type.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Peuple<\/mark><\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Physique<\/mark><\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Mental<\/mark><\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-accent-color\">Social<\/mark><\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><em>Humain, Halfelin<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><em>Elfe, Gnome<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><em>Nain, Orc<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9 +1<\/em><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><em>Alien, Robot<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><td class=\"has-text-align-center\" data-align=\"center\"><em>PR \u00e9gal au rang<\/em><br><em>achet\u00e9<\/em><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Caract\u00e9ristiques<\/h4>\n\n\n\n<p>Augmenter une de ses caract\u00e9ristiques co\u00fbte un nombre de PR \u00e9gal au double niveau \u00e0 atteindre. Une caract\u00e9ristique ne peut pas d\u00e9passer 5.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Un exemple ?&nbsp;<\/p>\n\n\n\n<p><em>Passer son Physique de 2 \u00e0 3 co\u00fbte 6 PR.<\/em><\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>\u00c0 la fin de chaque sc\u00e9nario, le MJ d\u00e9finit le niveau de r\u00e9ussite de l\u2019\u00e9quipe pour chacun des objectifs de l\u2019aventure.&nbsp; Il existe trois niveaux de r\u00e9ussite : mineure, normale et majeure.&nbsp; Le MJ devra d\u00e9finir ce niveau de r\u00e9ussite en fonction des actions des personnages. Chaque sc\u00e9nario comporte en g\u00e9n\u00e9ral un objectif principal et [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"doc_category":[27],"doc_tag":[],"class_list":["post-130","docs","type-docs","status-publish","hentry","doc_category-creation-de-personnage-fr"],"year_month":"2026-05","word_count":257,"total_views":0,"reactions":{"happy":0,"normal":0,"sad":0},"author_info":{"name":"admin","author_nicename":"admin-2","author_url":"https:\/\/3d6.ovh\/index.php\/author\/admin-2\/"},"doc_category_info":[{"term_name":"Cr\u00e9ation de personnage","term_url":"https:\/\/3d6.ovh\/index.php\/3d6-category\/creation-de-personnage-fr\/"}],"doc_tag_info":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/130","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs"}],"about":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/types\/docs"}],"author":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/comments?post=130"}],"version-history":[{"count":3,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/130\/revisions"}],"predecessor-version":[{"id":278,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/130\/revisions\/278"}],"wp:attachment":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/media?parent=130"}],"wp:term":[{"taxonomy":"doc_category","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_category?post=130"},{"taxonomy":"doc_tag","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_tag?post=130"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}