{"id":458,"date":"2026-08-23T16:35:06","date_gmt":"2026-08-23T14:35:06","guid":{"rendered":"https:\/\/3d6.ovh\/?post_type=docs&#038;p=458"},"modified":"2026-08-23T16:35:06","modified_gmt":"2026-08-23T14:35:06","password":"","slug":"character-progression","status":"publish","type":"docs","link":"https:\/\/3d6.ovh\/index.php\/en\/3d6\/character-progression\/","title":{"rendered":"Progression"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">At the end of each scenario, the GM defines the players\u2019 level of success for each of the adventure&rsquo;s objectives.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There are three levels of success: minor, normal and major.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Each scenario generally has one main objective and one or two secondary objectives, so a character can gain up to 9 SP.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th>Objective achievement level<\/th><th>Gain in success points (SP)<\/th><\/tr><\/thead><tbody><tr><td>Failure<\/td><td>0 SP<\/td><\/tr><tr><td>Minor<\/td><td>1 SP<\/td><\/tr><tr><td>Normal<\/td><td>2 SP<\/td><\/tr><tr><td>Major<\/td><td>3 SP<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">With these points, the character can acquire new ranks, characteristic increases, and other bonuses according to the following scale.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Proficiencies<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Proficiencies must be purchased in order (you cannot purchase rank 3 before purchasing ranks 1 and 2). Proficiencies of different types can be priced differently.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This table shows the costs of purchasing proficiency ranks for different origins. Each box shows the cost in SPs to acquire a rank of proficiency classified under this characteristic.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th>Origins<\/th><th>Physical<\/th><th>Mental<\/th><th>Social<\/th><\/tr><\/thead><tbody><tr><td>Human, Halfling<\/td><td>Equal to the purchased rank +1<\/td><td>Equal to the purchased rank +1<\/td><td>Equal to the purchased rank<\/td><\/tr><tr><td>Elf, Gnome<\/td><td>Equal to the purchased rank +1<\/td><td>Equal to the purchased rank<\/td><td>Equal to the purchased rank +1<\/td><\/tr><tr><td>Dwarf, Orc<\/td><td>Equal to the purchased rank<\/td><td>Equal to the purchased rank +1<\/td><td>Equal to the purchased rank +1<\/td><\/tr><tr><td>Alien, Robot<\/td><td>Equal to the purchased rank<\/td><td>Equal to the purchased rank<\/td><td>Equal to the purchased rank<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Characteristics<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Increasing one of your characteristics costs a number of SPs equal to twice the level you need to reach. A characteristic cannot exceed 5.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">An example?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Upgrading your Physical from 2 to 3 costs 6 SP.<\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>At the end of each scenario, the GM defines the players\u2019 level of success for each of the adventure&rsquo;s objectives. There are three levels of success: minor, normal and major. Each scenario generally has one main objective and one or two secondary objectives, so a character can gain up to 9 SP. Objective achievement level [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"doc_category":[35],"doc_tag":[],"class_list":["post-458","docs","type-docs","status-publish","hentry","doc_category-character-creation"],"year_month":"2026-08","word_count":226,"total_views":"1","reactions":{"happy":"0","normal":"0","sad":"0"},"author_info":{"name":"admin","author_nicename":"admin-2","author_url":"https:\/\/3d6.ovh\/index.php\/author\/admin-2\/"},"doc_category_info":[{"term_name":"Character creation","term_url":"https:\/\/3d6.ovh\/index.php\/en\/3d6-category\/character-creation\/"}],"doc_tag_info":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/458","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs"}],"about":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/types\/docs"}],"author":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/comments?post=458"}],"version-history":[{"count":1,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/458\/revisions"}],"predecessor-version":[{"id":459,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/docs\/458\/revisions\/459"}],"wp:attachment":[{"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/media?parent=458"}],"wp:term":[{"taxonomy":"doc_category","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_category?post=458"},{"taxonomy":"doc_tag","embeddable":true,"href":"https:\/\/3d6.ovh\/index.php\/wp-json\/wp\/v2\/doc_tag?post=458"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}